This is now of concern because I would like to use the sample to solicit friends and to gauge interest in collaborating with me on a small gaming project. It does so before I get so far as to change video resolution. However, when I copy all the graphics files and the executable to a standalone computer (running antivirus software) and then run my sample application, the antivirus software detects my application as a virus and will go so far as to delete it from my computer. Under the Visual Studio 2019 compiler/debugger with remote debugging tools, I can compile, link and deploy a debug sample application to another computer and continue my development activities. It's written in C++ and compiled on its own using Visual Studio 2019 which generates a static library file. The SDK encapsulates low level DirectX APIs. I developed my own game engine and I'll refer to it as a Software Development Kit (SDK) here, for making a specific type of game.
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